
Vindicator – Vindicators channel the legendary alliance between two mortal foes to devastate their enemies and protect their allies.
Willbender – A willbender’s bladework is unmatched and wielding a sword in their offhand gives them extra opportunities for ruthless cuts. These skilled alchemists have developed elixirs to inflict Blight on themselves, converting their own pain into power. Harbinger – A harbinger makes no clean kills, wielding a pistol to devastate their enemies with noxious, corrosive bullets. Unlike traditional mesmer illusions, they wield these directly as magic projectiles. Virtuoso – The virtuoso sharpens the power of their mind into deadly psionic blades. The nine elite specializations, and their official descriptions, are as follows Guild Wars 2: End of Dragons features nine new elite specializations that add even more variety to gameplay and gives adventurers new ways to play. Play Nine New Elite Specializations Add Even More Variety to Gameplay This map contains parts of the Jade Quarry map from Guild Wars alongside the Harvest Temple and Unwaking Waters. Lastly, the Jade Sea is home to a large mining operation that works to extract the jade that powers the Canthan empire. This region is known as Cantha’s wildest region, and the jade tech junkyard that sits in the middle of the Echovald Wilds is always calling the dangerous gangs of the Jade Brotherhood and the Speakers towards it. However, a massive, dense forest of petrified trees and stone structures have weaved their ways into them thanks to Tengu and the people of Kurzick and Luxon descent. The Echovald Wilds is another region that will be familiar to Guild Wars players, as major structures like House zu Heltzer, Temple of the Dredge, and Fort Aspenwood are still standing. For those hoping for a bit of the past, a corner of the city does contain the ruins of the Old Kaineng. While Old Kaineng was made up of “rickety wood buildings” and “clean temples in the palace,” New Kaineng City has embraced the latest technology and is filled with neon-lights. This new city was built south of the original, and it will look much different than players may have remembered from Guild Wars.
New Kaineng City was built after a devastating tidal wave destroyed Old Kaineng. It is also a place in-universe where many heroic journeys have found their beginnings. Its crystal clear waters are a perfect place for players to try out Guild Wars 2: End of Dragons’ new skiffs to travel around. Shing Jea Island is a “harbor of tranquility and peace” that is southwest of mainland Cantha. The expansion’s new story picks up following the player vanquishing the six primordial elder dragons and helping raise Aurene - the elder dragon of light - and players will be thrust into a conflict between rival Canthan factions.ĭuring Cantha’s two centuries of isolation, the region has become “a vast landscape of verdant coastal paradises, twisted forests, mountain temples, and at its core, the vast, neon-lit streets of New Kaineng City, the jade tech-infused metropolis that’s home to the Xunlai Jade Corporations and the Canthan Government.” Cantha Features Four New Regions Waiting to Be ExploredĬantha was a fan-favorite area in Guild Wars: Factions, and Guild Wars 2 is bringing it back with four expansive and unique regions that are just waiting to be explored. Since then, Cantha has been closed off and isolated from the rest of the world due to the jade wind, a devastating force that turned much of the nation and its surrounding area into solid jade.Ģ00 in-game years later, Guild Wars 2: End of Dragons brings players back to the land that is now powered by dragonjade. In 2006, Guild Wars: Factions introduced players to the nation of Cantha, a verdant island region south of the Unending Ocean in Tyria. Play Guild Wars 2: End of Dragons’ Story Takes Players Back to the Beloved Land of Cantha